Hi,
I am currently working on implementing facebook login, and I am using Unity 5.5.0f3 and Facebook SDK 7.9.0.
I can login to facebook and retrieve an AccessToken on Android without any problems. But when I am trying to login to facebook on iOS10 the application usually crashes whenever I confirm the login on the facebook site.
I managed to get it working on 1 iOS10 device, when the user could choose to login manually using his email and password, and now he can pretty much use the login without his application crashes.
In the log I get the output:
'fb_mobile_login_native_app_switch_dialog_result'. Must be between 1 and 40 characters, and must be contain only alphanumerics, _, - or spaces, starting with alphanumeric or _.```
It seems to me, that the Facebook SDK needs to be updated according to the new changes in iOS10. Does anyone have a solution to this problem? I’ve checked various posts on similar problems, but without any luck for a solution.
Related questions and discussions:
- Can't login using Facebook Login on iOS 10 - Stack Overflow
- Facebook redirect issue on iOS · Issue #212 · EddyVerbruggen/nativescript-plugin-firebase · GitHub
- https://jira.appcelerator.org/browse/TIMOB-23890
- swift2 - Facebook login crash in iOS 10 when build is installed from testflight on Bitcode ON - Stack Overflow
We are seeing the same thing and I'm losing my mind I'm submitting a bug report to Unity and Facebook
– voporak5