You can download the build here: Download “20mb” or use the Webplayer
Currently i’m working on a adventure/shooting game in my down time.
And i’m now at a stage that i would like to show you guys the first build of the island and i would like to know what you guys think about it.
Today i added some banana trees a flying plane and now i’m working on man made walking trails across the island.
Also i added some blue fog to bring the island more to life and create more depth.
I couldnt get the download to work. It says I am missing the mono.dll, I do have the mono.SECRUITY.dll in there. Is there something wrong?
Yes, I have the data and the executable in the same folder.
Wow, I love your vegetation! I’ll definitely grab your packs for my project. I was thinking about writing a vegetation generating algorithm to add to my procedural levels. I want players to be able to build anywhere on the map - but clearing the bushes and chopping the trees will be a big part of the job.
Very impressive!! What is the combat going to be like? Also, may I ask if you’ll be implementing a damage models system? And if so how you intend on doing so? Like Soldier of Fortune damage system.
Also, with that plane buried halfway in the sand, did you model it upright and just angle and bury it within the Unity editor?
@jaybennett That sounds like a good idea. Also i’m always available for extra freelance work so just pm me.
@Ethaninja For now i’m not planning to implement a damage system. As for the plane i first made the correct plane thats in the air. After that i made a new texture for the damage ones and added some bending en twisting to the model.