Find Position of Mouse?

Hi,
I am pretty new to Unity and I was wondering if anyone could help me. I want to know if there is a way to get the coordinates of where the mouse is on the screen. Can someone please post a snippet of code showing me how. Also could the coordinates than be put in 2 variables?

Thanks
GAMing

private void Update () {
   Debug.Log(Input.mousePosition);
}

left-up is (0, 0)

Thanks but how would I than get it to variables as I would need the position later in my code

in the definition

float posX;
float posY;

setting values code

private void Update () {
   posX = Input.mousePosition.x;
   posY = Input.mousePosition.y;
}

later you can use posX and posY <:

Awesome thanks

You’re welcome