Hi Chosen One ← Nice… I didn’t notice that before. Haha… Is that referring Kung Pow?
I personally think that there’s a ton of good info in the FPS tutorial that will still be relevant in Unity 2.
Best thing to do is load up the finished project into Unity from the download, run it and if it works correctly, you’ll know that it’s still good. Some of the functions, members, and variables have changed since then, but, Unity should give you a warning too and let you know what to change it to.
Unfortunately my name isn’t as creative… it’s just my name with a 1 after it.
About 10 years ago I signed up for a high-speed Internet connection and showson was taken… it’s just been the same since… haha.
I got a lot out of the FPS tutorial. Although some of the syntax might have changed in Unity 2.0 it still gave me a glimpse at some of the power available with Unity and gave me place to start as far as first person shooters.
The FPS tutorial is worth looking at if you’re already comfortable (at least a bit) with Unity. IMO, it’s not a good “first experience” though as it’s not compatible with v2 and the noob will have a tougher time sorting out what they’ve done wrong, what’s due to changes in Unity 2.x or otherwise.
FYI: our demo team has it on their to-do list to revamp or possibly just recreate that tutorial in a 2.x friendly way.