I would recommend against using things you don’t have the time to understand.
Coroutines in a nutshell:
Splitting up larger tasks in coroutines:
Coroutines are NOT always an appropriate solution: know when to use them!
“Why not simply stop having so many coroutines ffs.” - orionsyndrome on Unity3D forums
Our very own Bunny83 has also provided a Coroutine Crash Course:
And another overview by Anders Malmgren:
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