Game is only half visible on my Moto G2 android phone.

Hey,
I have completed developing my 2D game for android and everything was working fine in my unity editor. But when I build it for android and installed it on my android devices the following problems came into play :

  1. For some android devices ,only half of the screen is showing,for other half my game object is invisible.

  2. In my unity editor,everything is running fine but for android devices buttons are not working correctly . Sometimes they work and sometimes they don’t.

3.Also levels are loading slowly but when i am testing it using unity remote from my computer everything seems to be fine.

Can anyone please tell me how to fix this issue ? Is there is any way or build settings that i can use to get rid of this problem?

It works nicely on htc phones, lenovo phones but not working for moto devices.

Actually you made the game in support of your computer not for your android device I think that’s why its doing that because when I build a android game first I go through the settings and about the button you used the onClick() isn’t it you need to use a script to get touches and I can’t help you with your 3rd point…
Hope it was helpful…

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My game is not working properly only for moto devices and for rest of the android phones it is working correctly .
I can’t figure out what is the issue with moto phones.

Could you provide a screenshot from your moto while running your app?

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My Moto phone has this processor : 1.2GHz quad-core Qualcomm Snapdragon 400 processor . And as you can see that background image is broken diagonally and my game object and enemy planes are hidden behind it .

When i ran it in my lenovo phone which has 1.2GHz octa-core Qualcomm Snapdragon 415 processor, it works correctly.

How i can Fix this?

Please Help. : )

Here are the screen shots

The lower half is diagonally visible.

I’ll look into it, I have never seen such thing…

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Thanks alot. Waiting for your reply.

even i faced the same error,
i think there is the problem in the projection of the main camera
this is how i fixed this error:
click on main camera in the assets, check for the projection in it, change it to perspective from orthographic
now it should work properly
hope this solves the issue