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Pokemon GO (Made With Unity) was incredible when it launched in 2016: it got millions of people outside, walking and running. This is what Gaming Should Be!
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Another recent example of “Gaming for Health” is “Monster Walk: Step Adventure”, which I discovered through a recent Unity technical interview on their YouTube.
Walk to Play: Turn Every Step Into an Epic RPG Quest.
So, a Unity publisher interview video turned into a feature request for Unity itself. Developers need a plugin that can read health and fitness data, making it possible to build fitness apps and games with Unity.
Unity needs to collaborate with this developer and make such a plugin available to All Unity Devs. This is more than just another feature — it could be a crucial step for the entire mobile gaming industry to make a meaningful pivot.
Such Game Genre encourage people to improve their health instead of staying in static positions for hours. With or without AR — it doesn’t matter.

