Hi there! I separated my animations into separate Actions in Blender. And, I heard there was a way to get them to show up in Unity by dragging the entire Blender folder into the Assets area in Unity.
But, once in Unity, I don’t see my animations/actions showing up. Is there another step I need to do?
Also, between this method and exporting FBX files from Blender to Unity instead, what are the pros and cons of each??
Thank you for your time!
Few things, have you tried exporting as an FBX? You’ll get an “Include Animations” option - this is my personal preferred workflow.
Otherwise, check your actions for any errors, and check that your animations don’t refer to bones that have been renamed.
Unity decided to prevent users from importing separate blender actions for unjustified reasons, you can only do it by manually exporting the blend as fbx with the corresponding export actions checkbox ticked in the exporter.