Getting consent from users with IronSource/Unity Levelplay

Hi,

I’ve followed this guide of how to integrate IronSource/Unity’s Levelplay.
What is the process of getting consent from the users?

  • How to setup a popup which shows a menu in which the users can consent (much like Google’s UMP system)
  • What is important to know about getting consent (I’m somewhat new to Monetising with ads)
  • If consent is given (e.g. with a popup in the first point) do users need the option to opt out? Or ‘re-consent’ within the app?
  • What would be the order of executing it all (Get Consent Popup and input → iOS 14+ ATT → Initialising IronSource Agent.

Thanks.
Joris

Did you build on android, and if you did, what changes did you make to gradle files in order to make it work?