The Google Billing v4 documentation mentions it being part of the product so I would assume Product.quantity
How is this handled in Unity? Running IAP 4.7
Everything is working otherwise.
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On a related note why am I not authorized.
FLOBUK
April 8, 2023, 10:04pm
2
Google Billing v4 is supported since Unity IAP 4.4.0, however Multi Quantity is not. See the official post:
Unity IAP package 4.12.2 is now available page-2#post-8319519
Regarding your second question, see this thread:
Hello,
This message is to hopefully clear up any confusion with respect to updating your Google Play App's public key for the Unity In-App Purchasing services.
Overview
Since the addition of support for UGS Analytics for In-App Purchasing transaction events, it has been possible to track revenue of your app in your project’s UGS dashboard. Specifically for revenue from Google Play, our services backend can validate receipts using your app’s public key to filter out invalid receipts.
Sinc…
Thanks for clearing it up.