A while back we had to import the Bolt package from the package manager, but nowadays Visual Scripting is Built-in. However you will still need to initialize it in your project. Here is how to setup Visual Scripting for your project as of 2022.
Let’s begin from nothing and create a new project file.
I’m going to select the HDRP Core because that’s the one I use all the time.
Let’s call it Visual Scripting Demo Project to be super creative.
This is every step so hang onto your pants.
Loading up Unity 2022 HDRP CORE
Okay, we’re in.
I’m going to leave the Scene as default
Normally I would remove the Text file for HDRP and other stuff like import packages at this point too.
To make it super easy, I’m going to start by adding an Empty Game Object to apply a Graph Component to.
Okay, we added our blank object in the Hierarchy.