I’ve put together a shader graph (and a sub-graph) I’ve been using for our game and uploaded it to github for free usage. Feel free to download and use however you wish. There’s still work to be done but I thought it might be useful.
It’s easy enough to control and there’s a crude demonstration video too.
Thank you! I have to say that it doesn’t work on 2019.1.
It’s completely transparent and the waves are sharp and weird. Can you help make that work again? It looks great
Hey sorry for the late responses but unfortunately I don’t have any time to commit to this for the time being and as I stated it’s highly experimental So it’ll only work on 2018.3 and hdrp 4.9.0 surely but I can’t guarantee other versions…
This won’t work for me, getting a shader error with pink material. Doesn’t change whether I make my own material or use the one from the demo scene. HDRP + Shader Graph v 7.1.8. Anyone able to get it to work with the newest versions?
Thanks for sharing your Shader Graph. You don’t happen to have Water VFX as reference? Splashes and such. I’m new to VFX Graph and all I could find for learning was fire, smoke and explosion. There’s no Water unfortunately.