Help with getting Unity Remote 4 and Android Development working

So I have the Samsung Note 4, running Android 5.1.1, Developer Options active, with Stay Awake and USB Debugging checked.

I installed the Android SDK, and have Android 5.1.1 installed as well as the Google USB driver.

I also installed the Java SDK: jdk1.8.0_65. (Is this even needed?)

Within Unity my Build Settings are set to Android, the Editor Settings are set to Any Android Device, and the Preferences are set to the correct folder paths.

I have my phone plugged in, Unity running, the Android SDK open (Not sure if I need to have that launched or not), I launched the Unity Remote 4 (it mentions the USB connection and pressing Play), and hit the Play button within Unity. The unity Remote still says the same thing, and my phone doesn’t reflect the scenes camera. Is there something I missing?

Thanks.





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Try publishing a small app from the Unity Editor just to make sure the device is detected properly.

It seems to be working now after you suggested to publish an app. I got an error when trying to build, so I needed to change the Bundle Identifier. I set that up and chose Android 5.1 as the Minimum API, and it worked.

Thanks for your help.