I’m getting this error for my script:
Assets_AZ_\UI Menu\Scripts\MainMenu.cs(10,9): error CS0103: The name ‘SceneManger’ does not exist in the current context
Here is my script:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void PlayGame()
{
SceneManger.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
}
}
Any thoughts?
Im running Unity 2018.3.0b12
Visual Studio 15.6.4.