I really want to know, how to make a game performance as high as possible, even low grade graphics or no physics it still ok,
such as how to choose a script backend or textures format or somethings.
anyone have some tips about how to optimize as much as possible?
I’m not sure But xcode said my game was used more than 700mb or my device is so old? ipad mini2 from 2013
at first everything ok because I used Unity 2022.1.0b but it have some editor error
So I was changed to 2021 But my game seem to took so much memory than old one even I haven’t add anything more
I don’t know this is because Unity itself or my game
Yes I already did, and I found that my Textures are took so much memories
so I reduce all textures size. to not more than 1024x1024 the issue was gone!