How can i fix my Pink Terrain, and Weird Terrain Tiling?

Hi my name is kristian,

a while ago i installed a terrain shader, this one Unity Asset Store - The Best Assets for Game Making

for some reason it started giving a weird aspect to the textures of my terrain, like so
alt text

^ this is a terrain with no texture

since i didn’t get any response from the forum page of the shader i just uninstall it, resulting in a pink textured terrain. I tried creating a new scene with a new terrain, getting the same result. [32956-sem+título2.png|32956]

the weirdest thing is that it still as the same error as before so if i zoom out in the same terrain that is pink…
[32958-sem+título3.png|32958]

as a recent user of unity i think you can see why my head is almost exploding right now.
From my search on the web i figured it was shader related, since the asset i installed replaces the default unity ones, i tried downloading the build in shaders from unity 4.6b, but since i don’t know where to put them and how to activate them again i am stuck and cannot work on my game.

can someone please help me fix these 2 problems?

These kinda threads will never get old,
some people will always run into this problem,
so:
Solution is, to - just keep these terrain settings low …
You can also (while there) try few different shaders
there, as well, play up a bit with them, and that setting …
(see the pic)
Cheers.
Michael.

Change “Material” setting of the terrain to “Built in Legacy Diffuse” - that fixed it for me!

Not really an answer, but too long for a comment:

Pretty sure you can’t install any of the built-in shaders, from that download. Because the real ones are built-in to Unity. You can’t really change them in any way. The way Unity shader replacement works is you don’t really replace. You just make a new shader with the same name, and Unity figures it out.

Terrain shaders are extra weird, since you never select them, like you would for any other object. Which is why you have to use “shader replacement” to use one. I’d think that deleting the “new” terrain shader should bring back the original, Unity one. Maybe have to quit&restart Unity.

Pink is just the standard “something is wrong” color.

Lots of things can go wrong with learning any new product. I’d quickly make a new terrain, and add one texture. See if it works. That would prove Terrain is fine, just that your first terrain got mucked-up. Maybe recheck all the settings/terrains.