using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SwitchCameras : MonoBehaviour {
public Camera mainCamera;
public Camera spaceShipCamera;
public Camera teleportationCamera;
private void Start()
{
mainCamera.enabled = true;
spaceShipCamera.enabled = false;
teleportationCamera.enabled = false;
}
public void Update()
{
if (Input.GetKeyDown(KeyCode.C))
{
//Swap enabled state to opposite one provided that only is on at a time
mainCamera.enabled = !mainCamera.enabled;
spaceShipCamera.enabled = !spaceShipCamera.enabled;
teleportationCamera.enabled = !teleportationCamera.enabled;
}
}
}
This is switching only between two cameras.
I want it to switch between the three cameras each time i click on C then switch to spaceShipCamera then to teleportationCamera and then again back to the mainCamera. And in the future if i will have more cameras so switch between them too.