how can we download the FPS Sample build

hi,
how can we download just the build of it
thanks for the amazing work

1 Like

Id like to know too lol

2 Likes

It's available for download via Github at https://github.com/Unity-Technologies/FPSSample. There's instructions you can follow in the README at that link for what all you'll need to make it work.

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Here is a link for the the latest build from our CI: https://public-cdn.cloud.unity3d.com/fpssample/fpssample_StandaloneWindows64_20181022.251.10201.zip

:-)

We'll work to get it on the Github page or something too; bit busy with Unite L.A. so just wanted to post it here real quick.

  • peter
11 Likes

[quote=“petera_unity”, post:4, topic: 719224]
Here is a link for the the latest build from our CI: https://public-cdn.cloud.unity3d.com/fpssample/fpssample_StandaloneWindows64_20181022.251.10201.zip

:slight_smile:

We’ll work to get it on the Github page or something too; bit busy with Unite L.A. so just wanted to post it here real quick.

  • peter
    [/quote]
    thanks , no worry we now that , amazing event , hope someday i can be there
    for now i just want to play :slight_smile:

Thanks for the build link, on my PC I had to let it compile assets for over a hour or so to open the project. (Glad you're using the git-lfs).
In fact it took so long I forgot about it and left my PC on overnight and in the morning it was ready to go.

Can anyone tell me how big this project is? I am currently cloning the project and the size so far is just over 31GB. I did read in the download instructions that it is about 18GB, so I'm slightly confused.

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[quote=“John_Vella”, post:7, topic: 719224]
Can anyone tell me how big this project is? I am currently cloning the project and the size so far is just over 31GB. I did read in the download instructions that it is about 18GB, so I’m slightly confused.
[/quote]
30Gb+, it’s real size

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[quote=“eizenhorn”, post:8, topic: 719224]
30Gb+, it’s real size
[/quote]
The way git works doubles the size locally on disk, you only download 18gb though.

[quote=“Vestergaard”, post:9, topic: 719224]
The way git works doubles the size locally on disk, you only download 18gb though.
[/quote]
Yes, I know, I just told that real space on disk (with git state) 30Gb+ :slight_smile: Which mean He download project correctly

I'm trying very hard to remain calm because I've never known something to be so frigging annoying to download.

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New to all of this...Unity and Git. I swear I've downloaded this package 4 times and for the life of me can't get it to open in Unity. Will this ever be released in the store?

1 Like

[quote=“eizenhorn”, post:8, topic: 719224]
30Gb+, it’s real size
[/quote]
Apologies for the delay in replying. Turns out I had not followed the instructions to download it correctly. I’ve got it now, thanks. :slight_smile:

for some reason windows firewall says there's some malware here https://monosnap.com/file/AJhQsq4TM6Cb2hgLXOMPxGJGR0S8XT#

can I use the assets of unity sample in my game
?

Github not support resume download ability. My internet data plan is 3gb/day and the 'FPS sample' github repository is around 20gb. How can i download the repository?

[quote=“ManishOtaval”, post:16, topic: 719224]
Github not support resume download ability. My internet data plan is 3gb/day and the ‘FPS sample’ github repository is around 20gb. How can i download the repository?
[/quote]

That a pretty huge limitation.

You could download 3GB or less worth of files, file by file, from github. By hand, or some script you could create.

I am not sure if the command line GIT with LFS has any options to do this…

[quote]
I am not sure if the command line GIT with LFS has any options to do this...
[/quote]
I think "git lfs pull origin master" might download all missing files. So you can pause and continue later.

when i downloaded it there was no build.exe!!!!!

This took me half an hour to download