I would not say so. I switched my project 3 times to Unity6 (because of free splash screen) and then was forced to go back to 2022 LTS because of endless bugs and endless import loops in Unity6. That’s still in development. I still don’t know what issues may arise in production. Actually, currently i had still returned to Unity6 (yes, free splash screen is too of attractive offer for me), but still i have issues with Unity6 on my small scaled project. You can see one of such issues here: