Well, you could start by using a URL that leads to your asset on the store instead of telling me I’m not a registered publisher.
When I construct one manually for asset 254081, which is what your URL has in it, I get a 404 page.
When I search for “furniture mega pack,” I find asset 83166 by NextVertex for $35 with not enough ratings over the last week. But I also find asset 68913 by OneSquareFoot, for $10 with four stars and 13 ratings over the last five months.
That is not a particularly hard decision. By every metric you can name except sheer quantity of models, OneSquareFoot has the better product. The screenshots are nicer, the features are better, the price is lower, the reviews are higher, it’s been around longer, and the buyers are raving about it. What do you have?
90 more models.
That’s definitely something, but it’s also not “forget all the other things and pay $25 more.” Most people already think $10 for 134 beats $35 for 224. Your pack is already designed to appeal to people who want lots of models, but aren’t willing to pay for individual pieces. That’s a consumer who calculates “cost per model,” and yours charges fifteen cents a model to the competition’s seven.
The problem is that you’re not promoting effectively. Here’s what you do.
- Put a working link to your asset pack in your signature.
- Start hanging out in the “graphics” and “external tools” forums.
- Answer all the questions you can about making and displaying furniture models.
- Engage with other people in threads about modeling furniture and building scenes.
- Do not ever tell anyone “by the way I sell this thing, you should go buy it.”
The end result here is that every time someone is trying to make furniture for a Unity project, you are there helping them. You never ask for anything and you never push them to buy your stuff, but hey - they are having trouble, and you do have something to buy, and when they look at your post history they see you doing a lot of that. You must know what you are talking about, so your models are probably really good.
Communities respond well to that kind of thing.