Hello, I’m a beginner with Unity. I just installed Unity yesterday and have been trying to figure out how to attach a guitar to a VRM model.
What I Want to Achieve:
I want to attach a guitar to a VRM model so that:
- The waist acts as the pivot point
- The guitar (FBX object) aligns its direction to the XYZ position of the left hand bone
What I’ve Tried:
Environment:
- Installed VCC, UniVRM, and Modular Avatar
Settings Applied:
For the guitar FBX object, I have:
- Added it as a child object with “Keep World Position” enabled in Modular Avatar
- Used Modular Avatar’s “BoneReference” to assign the left hand bone
Problem:
With this setup, the guitar follows both the position and direction of the left hand, but I want it to only follow the direction while keeping the waist as the pivot.
I’m looking for a way to make the guitar rotate to match the left hand while keeping its position relative to the waist.
If anyone familiar with Modular Avatar or VRM has a good solution, I would really appreciate your help!
Thank you in advance!