I am using this: gameObject.GetComponent<Animation>().Play (); to play an animation. the animation I want it to play is attached to the object in unity and it works perfectly, however I want to double the speed of the animation via this script. I have tried hundreds of different options however they all appear to be out dated because none of them have worked.
The only problem with that is there is not an example in c# and I don't know how to convert javascript to c#
– Peysbubby