Hello all,
I am a student that wants to work with VR technology. I want to create a local multiplayer VR game that can run on one device. After some research the only game I could find that does this is Ruckus Ridge. The part that I am particularly stuck on is how they get the VR screen to display something different than the TV screen.
Here is an example in their game of the two different players having different views.
Any help or guidance would be fantastic!
On the camera you can choose which eye you want to send the image to, if you choose “Target eye: none”, it sends that camera’s image to the display. You can also send a camera image to a second screen by choosing which Display to send it to, and activating that display. Note that either of these will of course affect the framerate within the headset, so you won’t want to do anything too fancy.
Oh, and you can stop the mirroring of the VR view to the display through VRSettings.showDeviceView.
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