Hello, I’m new in Unity and I have simple 2d game. I have a gnome prefab and every part of gnome (hands, legs, head) connected to body by Hinge Joint 2D. It works as expected.
When gnome touch the treasure I change sprite of the empty hand to sprite of the holding treasure arm. And now I got a bug. Arm moves to the knee, and I don’t know how to fix it. What is wrong here? I’ll appreciate any ideas and suggestions

