how can I freeze a rigidbody so that physics acts on it, angularVelocity is not an option
What do you mean for freezing? Position, rotation, block all the forces? For position and rotation you can use contraints, for the forces you can use kinematic. A kinematic object is a physic object but does not behave like a physic one. It’s there, you can collide with it but will not be influenced by physic forces like gravity
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