How to get my rigged character to simply walk from A to B (Cinematic not game)

Hi there,

I am in real need of help. For my final year project I am creating a simple cinematic in Unity where two people walk to a grave about 20 yards away.

In 3DS you create footstep walk cycle and determine the footsteps.

How do I simply make my character walk from A to B automatically. No Controller.

Thanks

Bobby

See this tutorial: http://unity3d.com/support/resources/example-projects/3rdpersonshooter I think there are also some tools in the Asset Store, but that tutorial gave me what I need to do exactly what you want. Tell the character controller where to go, speed, and it figures out foot movement/placement for you.