So basically I have the player position and its rotation value. How can I get the facing direction so i can use that for raycast.
Thank you.
So basically I have the player position and its rotation value. How can I get the facing direction so i can use that for raycast.
Thank you.
You should be able to use .forward in order to raycast in the direction you are facing.
To further elaborate on this, <i>transform.forward</i> is already calculated like this by Unity: // This is already the value of transform.forward -- you don't need to actually use this transform.forward = transform.rotation * Vector3.forward;
– Eno-Khaon