I’ve made PC builds before where if you start the exe, it will open a window that will ask resolution, quality and allow you to map the input to different buttons.
However, when I build now, I never get that window anymore, and I can’t for the life of my find what setting causes this.
Does anyone know?
I’ve been looking for this for a while but can’t seem to find anything about it
That’s been removed in more recent versions of Unity. So, unfortunately, if you want something like that, you’ll need to make your own these days, or use an older version of Unity. But that would mean you couldn’t upgrade the project to a newer version of Unity.
Honestly, no idea. I have to assume it was making something overly difficult for them (the Unity devs), but it certainly was useful for small projects where you didn’t want to build a whole system for input and basic graphics options.
Indeed. I wanted to use it now to make a test build of a game I’m working on, to give to people to get some feedback. I thought it would be really useful if they could easily change the key bindings.