Hello,
This isn’t regarding normalizing diagonal vectors.
My animation looks normal when moving in all directions, but looks bad when trying to move sideways while walking straight down.
For example, when I am moving upwards (+y) and press the left and right keys; my character appears to turn accordingly before snapping back to the up direction.
But when I move downwards and try to press left & right keys, my character continues to only play the downward walk animation while my character is moving diagonally.
How can I fix this?
Cheers!