I’m very basic to unity. I want to make driving simulator that can be controlled by real hardware and the hard part for me is to make driving simulator environment consisting roads like in
If you look in the asset store, Unity has a pack called “Standard Assets”. In there, among many other things, is a driving simulator. Your question is a bit vague, so I’d just recommend looking at the sample project Unity Technologies provides for free.
If you want to know how to physically build the roads, you’ll need to model them in a 3d modeling software, or download them online.
Make a an own ratio call it like Portrait 6:19, then in Edit-Project Settings-Player-(Choose Android)-Resolution and Represetation, Default Rotation Auto Rotation then tick in only Portrait and Portrait upside down, this way users cant enter into landscape mode while using your app
You have to create the roads through your 3d modeling software ex. blender(which is free to use, there are many tutorials on Youtube on how to use it), if you don’t have any modeling experience I would recommend trying to shape your Unity terrain maybe for a start. Add a new terrain ad experiment with the different brushes as shown below. And for further reference you can consult the manual. Unity - Manual: Terrain
Make a an own ratio call it like Portrait 6:19, then in Edit-Project Settings-Player-(Choose Android)-Resolution and Represetation, Default Rotation Auto Rotation then tick in only Portrait and Portrait upside down, this way users cant enter into landscape mode while using your app
– Menyus777