Hi!
I made an animation of reloading weapon in 3ds max
However, I noticed that in Unity, when converting an object to a Humanoid, the weapon goes somewhere
How to fix it?
Need your thoughts and ideas what to google to solve this problem
And maybe you know yourself, I will be very grateful
I attach the file with the problem by the link:https://drive.google.com/file/d/1zPaSHXE0OU0WS2zlzHBfn4eSRYJhy-kc/view?usp=sharing

