Hi guys ! how to make a separate window in the inside of the game screen, where it will be seen where looking enemy ?
im making assumptions with what you are looking for…
you could use a secondary camera attached to the enemy, with different camera depths so the enemy camera overlays your player camera.
Two ways that I know, if you have Unity Pro you can use a render texture and attach it to a mesh like a plane or cube. Documentation on Render Texture is over here :
Second way is you can simply use different viewports to have multiple cameras in one screen. Just adjust the viewport options on your cameras to place them on different positions.
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thank you for your answers! now try to use your advice