I know that there are a lot of different settings out, but I can’t seem to find the one that lets you put a GameObject in the create menu that pops up when you right click in the hierarchy. I’m not even sure if that is an option, I am only assuming. If anyone knows how to do this, I would greatly appreciate any help! Thank you.
Above your monobehaviour class, if you type [CreateAssetMenu, menuname = "GameObject"] You can create the gameobject using the hierarchy menu. I dont know how to do it properly but if you search for the Unity documentation for Scriptable Objects you should find what youre looking for.