Hello everyone, this question might be easy or maybe not.
I am using Unity Job System for my project and I need to move my transforms using transform.Translate() and using it only.
We all know that the normal way to move position using Jobs is to assign an array of positions to our transforms, change it and assign again to our transforms.
BUT, I couldn’t find a way to move the objects using Translate because I can’t change the position value manually.
Yes, I’ve tried using AccessTransform, but unless I’m missing something, there isn’t a way to change the “Translate” inside of it. It only let me change the position, local position etc…
Maybe, in other words, I need a way to manually change the transform.position so it will act as Translate? that way I can use the old way I mentioned.
Yes, i’ve tried TransformDirection, but the Job system doesn’t allow this method either.
For those who understood me, any suggestions?
(I don’t think you need a code snippet for this question. But if you do I will add one)