Hello, UI → Image was a very nice feature implemented in Unity. In developing 2D I can change the Source Image properly, but and in the case of 3D designs? How can I assign it?
PS .: I use UI → Image to create HUD
Thanks …
Hello, UI → Image was a very nice feature implemented in Unity. In developing 2D I can change the Source Image properly, but and in the case of 3D designs? How can I assign it?
PS .: I use UI → Image to create HUD
Thanks …
An Image is an Image no matter what, so it should just work exactly the same. =)
In 3D mode I can not use pictures that are in assets, only images standards … Just the images do not appear when I click to change the Source Image…
If you’ve created your project as a 3D project, your images are imported as textures, not sprites, as in a 2D project.
As far as I know, you can only assign sprites to a UI → Image object.
To fix this, select your imported source image in the project view and change it’s type from Texture to Sprite.