Im really having trouble tracking this bug down:)
Over time, the idle animation for my deer sinks lower and lower into the ground. Its only the idle animation. The character controller doesn’t move, neither do the Y positions of any elements. Its like the idle animation itself is shifted down.
It only happens with this one animal. I can’t see any difference in the components or in the animation settings. root motion is off.
My only clues so far:
It happens when in use FinalIK Quadruped grounder. If I don’t use it the sinking never happens. But all my animals use it and its only this one, and only the idle.
It happens when I switch to the animal repeatedly (you can shape change into many animals). My script moves the animal position, and snaps it to the terrain
Im going to keep investigating, but does anyone have any ideas to help me go in the right direction?