In my project I have about 100 sprite atlases. Each sprite atlas contains ~75 sprites, that I use in animations by coroutines (change sprite in image to next each 20 miliseconds), but after ~40 played animations unity not showing sprites in image, but showing sprite in preview, scenshots:
Screenshot - 10217a1a8c30ea145ba2c49beff87f3c - Gyazo — Image selected, sprite shows in preview box, but not visible in game. Also I can’t modify Image in editor because it is not allow (why?, I think - it is bug), if I select other UI object Screenshot - 917c5046923af559438a415da49bfdaf - Gyazo - works normal
Gif (when this image selected): Screen capture - 093c4db7c614b730555b1449df61427e - Gyazo
Also, no problems with RAM (I saw profiler and RAM statistics on real device (on real devices same problems afte ~40 played animations))
What is it? Bug or not? How I can solve the problem?