I have imported one model with animations that works fine when I play the Unity scene. I imported another with the same settings and when I play the scene in Unity the objects jumps location. The object that jumps location is moving in the X, Y and Z directions and is only keyed in Maya to move in Y.
I double-checked all of my .fbx export settings with recommendations from other posts I’ve read. I can’t figure out why this would happen on one object and not another. Would be very grateful for any help.