Importing Asset Scene??

Here is a use case I am looking to solve:

A game is published and a person has it installed on their PC.

Later, the person wants to import an additional scene that is published at a later date (e.g., DLC).

Or a person wants to create their own scene and import it into the game.

Is it possible to import scenes into a game as an external asset bundle? If so, are there examples, samples, docs on how to do this?

Hi @MrBigly ,
I think the feature you are looking for is the Addressables. It allows you to build your game in different packages and download/use them on demand and supports updating/adding new packages after a release.
If you have further questions about it, there is a dedicated section on the forum.

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Thank you I will investigate these! Thank you!