(IN-65251) Can't toggle ScriptableRendererFeature in Player

I can toggle a ScriptableRendererFeature through C# code in the editor, but not in a Windows Standalone Player. This functionality is needed to allow turning on/off various renderer features through an in-game graphics options menu.

Actual
In a Player toggling the RendererFeatures causes no change.

Expected
Toggling RendererFeatures in a Player has the same behaviour as in the editor.

QA were able to reproduce the issue. Thank you!

Decal Renderer Features do not change when toggling in Player

SSAO texture persists on the screen in Player when it is disabled