Inspector breacks when i try to visualize arrays or lists

Whenever i try to interact with an array or a list on a game object inside the inspector i get some error and the inspector stop working properly. This problem is affecting all of my unity projects i don’t know what to do.

There’s dozens of posts about this already. 6.2 is a bit broken at the moment. Stick to 6.0 or 6.1 at the moment.

On the other hand, I got a constant crashes on Unity 6.1 while re-compiling, lost 4-5 days trying to figure if the problem was on my end, stack traces shown only core unity stuff, sent tons of bug repots, god knows what I tried…

Avoided 6.2 for the mentioned reasons, waited for any 6.1 update in the meantime but they obviously abandoned 6.1.

At last I updated to 6.2 and now didn’t have any crash for 3 days. I didn’t encounter those array problems in inspector but maybe because I am using Odin so they handled that on their own?

Indeed, Odin inspector takes control of all inspectors that don’t already have a custom inspector, so its very likely that this avoids the problem most of the time.