Inspector not showing all public/serialized script properties until refreshed

Well, it’s technically not an LTS anymore (for us non-Enterprises) since May 2025. :wink:

It’s quite sad, unity 2022.3.62f1 had some kind of security issue so they updated the editor to 2022.3.62f2 with that issue fixed in 3 Oct, however in the release note i don’t see any Inspector related bug being fixed :cry:. Kinda sad but dont’s make any sense why they would do that. I haven’t tested so, maybe they silently fixed it but idk…

Release notes: Unity 2022.3.62f2

just updated that editor version to the new patch. it’s not 100% fixed but it looks like its fixed to a good enough amount. whenever i open up my project or make changes to a script, the bug returns, but i only have to refresh the inspector once (by switching between gameobjects) before everything’s fixed and everything displays properly. the inspector fix carries over when loading scenes in both the editor and in runtime, which is good!

62f2 is the same as 62f1 except for the applied vulnerability fix. Given how software integration testing works at companies like Unity, you can expect no other changes being made. This is what the “fx” versions are here for, they are even less of an update than the “release” version (major.minor.release and “f” number is something like a mini-patch).

I found this and it works for me with Unity 2022.3.26f2:

(Which I wrote on another post that had the same issue)

After updating, unfortunately i saw nothing change :sob:
However after a bit of digging i found out that if you go to:

Edit > Project Settings > Editor

and scroll down at very bottom (at end), you should see “Use IMGUI Default Inspector” and checking that on (:check_mark:) luckily fixes my issue!

hopefully it helps at least someone… im in unity 2022.3.62f2

Thank you,
bye

Thank you! I had to upgrade to 2022.3.62f2 for the Security Patch, and this inspector problem was driving me crazy! Again, thank you!

That is factually incorrect. I’ve upgraded my project today from ~6000.2.4f.1 to 6000.2.6f2 and got immediately bombarded with the issue of serialized fields not showing properly + spamming error logs into unity console.

And that was also fixed for me in Unity 6.2 only by enabling “Project Settings → Editor → Inspector → Use IMGUI Default Inspector” checkbox as Chris-KillerSnails and Sam_sad_dev proposed

Also, Unity 6.2 The inspector breaks down because of the lists? reports ~same issue in Unity 6.2

That’s a completely different issue to the one the thread is about, and only emerged well after that post was made.

I opened a thread without seeing this one,

I encountered the same problems with 6000.0.58f2
I tried 6000.2.6f2 and I have the same problems

Solution here work for me

Change editor font into preferences/general to system font

Again those are both completely different issues to the one this thread is about.

Thank you so freaking much! This was driving me bananas. I got caught in the conspiracy theory of Unity forcing you to update because of the snake people and what not. Unity 6 was absolutely unusable for me and caused massive errors and looping with this same exact issue. This simple checkbox is the fix though for those of us that haven’t won the U6 lottery yet.

omfg, thanks for that, it really fixed the issue, already noticed this bug at the beginning of the year, and it really broke my project, but rolling back to previous year update fixed it, now that the new vulnerability has been discovered i had to update it once and for all before doing another build, and because its been almost a year i though they would already fixed it, but no, reading the comments it seems they broke the engine on purpose so people jump to 6 and their changed tos, so i was about to rage quit unity until saw your response. Glad to know i don’t have to worry for new updates(i hope so).

im thinking the same tbh xD still hanging on 2022 for the win

Works for me. Thank you so much!

Hi everyone,

We have produced a new build of the final public version of the 2022 LTS — Unity 2022.3.62f3 — which includes a fix for the issue discussed in this thread, as well as another one for a memory leak affecting 2D physics.

We recommend all users still working in 2022.3 to update to this build to avoid these issues and benefit from the vulnerability fix we included in the previous f2 release.

The general release notes are available here: Unity 2022.3.62f3

Awesome! This is an unexpected and very welcomed move from Unity! Thank you!
(even though I will update to Unity 6 one day or the other)

This is awesome to see!

And cheers to any Unity staff who pushed for this to get released, too.

Appreciate you. It helped.