Public List variable won't show in Inspector


This started happening once we updated to Unity 2022. I have no idea why it happens.
The lists are quite long, so it might be that?

My current workaround is to add [HideInInspector] tags to get to the Lists I want without destroying the data, but it’s quite annoying.

Anyone else encountered something like this?

The latest 2-3 releases of 2022.3 have an issue where the Inspector does not draw all properties. If these appear after de- and re-selecting the object, you ran into that issue. Unfortunately there won’t be a fix for this since 2022.3 is out of support.

You can however go back to 2022.3.59f1 (60f1 might also work, can’t recall if that’s the first affected or last working version).

The latest 2-3 releases of 2022.3 have an issue where the Inspector does not draw all properties.

I see. Coding an Inspector is hard, and since Unity is a small indie company, I understand how something like this passes QA. :+1: