iPhone base UI over top of gameplay?

Hey everyone, check this out.

I’m not sure what is doing it (maybe iOS 7, a plugin, or something I may have done), but for whatever reason I’ve got the iPhones battery life, time, etc UI over top of my game.

Any idea what may have caused this or how to fix it? I am using Unity 4.2.0f4 and I believe the tester was using an iPhone 5, though I can’t be certain.

Thanks for all and any help!

It happens because the status bar in iOS 7 acts in a different way than in iOS 6. This should be fixed in an upcoming Unity update, however you can fix it by adding a row to Info.plist in Xcode called View controller-based status bar appearance and set it to NO.