Hi,
I am using the free edition of Unity 2.6.
I have created a GUIText game object.
I have also created a new yellow font material, which is a GUI/Text Shader.
When I try to change the GUIText.Material from 'None' to my yellow font in the Inspector, the text is blocked-out and unreadable.
Is the ability to change the font color only available to Unity Pro users?
@Patrick: yes, I meant you need to use the correct font on your GUIText object. Not just a material; the font is needed so it knows how to get the characters from the generated font texture.
– Eric5h5