Good morning,
Our builds are failing since this morning, we had no problem on Friday but builds keep failing as of today. This usually hints to something on Unity’s side.
[error] [2025-02-10T09:42:52Z - Unity] [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 2971, path: "/APPLICATION_PATH/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
[error] [2025-02-10T09:43:57Z - Unity] An error occurred while resolving packages:
[warning] [2025-02-10T09:43:57.862Z] - 7.5.9.3.3.5 - WARN: Running Unity in Batch Mode can help reproduce and debug potential build/test issues.
[warning] [2025-02-10T09:43:57.862Z] - 7.5.9.3.3.5 - WARN: For additional information on building in Batch Mode see https://support.unity.com/hc/en-us/articles/9466056266004-How-do-I-Build-Unity-Project-in-Batchmode-Locally-
[warning] [2025-02-10T09:43:57.863Z] - 7.5.9.3.3.5 - WARN: Try running Unity 2023.2.12f1 in batch mode locally with the following commands:
[warning] [2025-02-10T09:43:57.863Z] - 7.5.9.3.3.5 - WARN: When running from Mac:
[warning] [2025-02-10T09:43:57.863Z] - 7.5.9.3.3.5 - WARN: /APPLICATION_PATH/Unity/Hub/Editor/2023.2.12f1/Unity.app/Contents/MacOS/Unity -logFile {PATH_TO_LOG_FILE} -projectPath {PROJECT_PATH} -batchmode -skipMissingProjectID -skipMissingUPID -buildTarget ios --quit -executeMethod {CLASS_AND_STATIC_METHOD_NAME_OF_BUILD_SCRIPT} -quit
[error] [2025-02-10T09:43:57.863Z] - 7.5.9.3.3.5 - FATAL: ! Unity player export failed!
[success] Finished: SUCCESS
Is anyone else experiencing the issue?
Thanks