Hello everyone!
I´m working on a city building project.
It´s a web browser game on City Ville style, so the view is isometric and the graphics 2d to save on size.
I´m using Sprite Manager 2 to create the sprites but don´t know how to set then on the terrain.
I use a ortho camera rotate on 30 45 0 to have the Iso look, but jus´t can´t get the sprite to stay on the right position, it´s just float above or below the terrain.
Other problem is how to work with the colision detect. I bought the RTS PRO PACK, wich gave me a nice idea of how to build a grid to locate the objects on the terrain, and to build then. But can I use it on 2d?
The problem is, how should the terrain be design and positioned relative to the 2d objects, and how I split it in tiles/grids to know where the objects/mouse are??
Quite a big post… I have search around, but not find clear answers… hope you guys can help me! I´m brazilian, so sorry about my english.
Many thanks, and kind regards.