Recently updated from LTS 2020.3.26f1 and noticed that Rigidbody2Dis not working same with root animated.
Previously, the animation overwrote the rotation of the rigidbody2D, now (in 2021 and 2022 LTS versions) the parameters of the rigidbody do not change, only the transform.
This happens only with kinematic rigidbodies, with root motion enabled (on the animator). Of course, you can change kinematic to dynamic, but this looks like a bug