Hello Unities,
It’s the second time i’m trying to lightmap my whole scene…
Unity crashes everytime I finish my Beast Lightmap… It’s taking a lot of time… 3+ hours to bake and I’m using 150 texels per unity (high quality)
Unity 3.3 Pro
PC Specs:
i7
12gb Ram
GTX 260 1.7gb
It shouldn’t be doing that…
The thing is that all the textures are complete and are on it’s respective folder, but are a total of 226 textures (113 far and near), what should i do?