I’m not sure what I did or did not do… I already have one application; it runs and builds without any problem. The second application that I am working on, I just tried to build to test on my device. I receive one error during the linking phase of the build.
Ld build/amazeing.app/amazeing normal armv6
cd /Users/Andrew/test_angle/A-maze-ing
setenv IPHONEOS_DEPLOYMENT_TARGET 3.1
setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk -L/Users/Andrew/test_angle/A-maze-ing/build -L/Users/Andrew/test_angle/A-maze-ing -L/Users/Andrew/test_angle/A-maze-ing/Libraries -F/Users/Andrew/test_angle/A-maze-ing/build -filelist /Users/Andrew/test_angle/A-maze-ing/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv6/amazeing.LinkFileList -dead_strip -Wl,-S,-x -miphoneos-version-min=3.1 -framework Foundation -framework UIKit -framework OpenGLES -framework QuartzCore -framework OpenAL -liconv.2 -liPhone-lib -framework AudioToolbox -framework CFNetwork -framework MediaPlayer -framework CoreLocation -framework SystemConfiguration -o /Users/Andrew/test_angle/A-maze-ing/build/amazeing.app/amazeing
ld: ldr 12-bit displacement out of range (5224 max +/-4096) in _AudioQueueAddPropertyListener$stub in _AudioQueueAddPropertyListener$stub from /Users/Andrew/test_angle/A-maze-ing/build/amazeing.app/amazeing
collect2: ld returned 1 exit status
Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++-4.2 failed with exit code 1
I’ve tried to alter the settings of my project to be exactly the same as the first application (changing build target, etc.). I created a new development profile for this app and made the identifier unique, so there wouldn’t be a problem. What am I overlooking? Or is it not my device at all?
Thanks,
kieblera5